![]() ![]() *) Mas has the strongest single target/small area heals, HP drain debuff of his 1st skill can easily fully heal DPS allies in PvE and he grants a small attack boost. It's only a small area and passive can't be controlled, but she can easily fully heal allies every turn. *) Cel can heal and remove buffs with her passive too. Only Belle - even though she doesn't have awakening have some uses because she also removes debuffs".Īre you fricking high? Belle isn't the only useful healer. But right now it just feel like damage everywhere. This is why I downloaded FWT 2 years ago, for strategy. This at least give us some room to play around "Like taking debuff from advantage Y or % Dmg from X". But they just inherently pressing a damage creep rather than give strategy tool like I said 'Blocking debuff from advantage X" "Block %dmg from advantage Y". And even then, they still not only characters passives/debuffs - I understand they're OP. I shouldn't feel the urge to maximise an unit because it is getting released with everything the game has to offer. If I want to keep my season 1 team because I like the characters I'd like to be able to. I don't want to have to focus on Hong, Ildo or whatever they release because they have awakenings, hero marks everything. Especially when I saw the next month patch. And the fact that the Season 1 Roster didn't completely receive Awakening triggered me. Past Snowfield it's getting impossible to not get storyblocked because you lack awakening units. I do mind about the lack of strategy checks it starting to happen more often and I'm aiming at story which is about the worst example possible. What I do mind is the powercreep increasing drastically while not even taking care of older units. Soon we're gonna get a simply 'Lord buffs ignored/unusable at all'. I'm talking about a number of immunity increasing. I'm talking about almost being forced to give up on them because they can't keep up. I'm talking about half of the season 1 heroes who after ONE year can't get awakening yet. I thought ToG was pretty good but the 1st stage. If you think my point was about ToG you missed the point. Even if you had difficulties you could use some tricky ways to pass the stage - even with a B. BoH is a 'who-has-the-more-revive-sets-feast'.Īt least ToG Hard even though hard wasn't perfect at all - looking at you 1st stage. Supports are damage dealers gaining lesser and less ways to heal. Khun is the best exemple of how a damage feast this game has become. Look at Khun he has the second weakest healing % on a heal with 38%, after Luminous 1st but at least Luminous can heal in other ways on top on being able to give survivability buffs. Only Belle - even though she doesn't have awakening have some uses because she also removes debuffs. It allows people who don't have much heroes / high value set to be able to complete it easier by switching to some other heroes while other players can still force their way in.Ĭurrently I don't like the game. "Doesn't receive % damage from Rock and scissors units." In this case, how about making enemies immune to certain type of damage from some unit's advantage like: You can't seal, you can't %MAX HP heck ou can't even Blood Curse anymore. ![]() But nowadays, it feels like you can't get pass some areas without just having raw damage. I love FWT but as much as I like this game I don't like it that much anymore, not only you can't use more than half of the roster (because even though it's been one year half of Season 1 characters still don't have Awakening including my favorite character Moa). ![]() To everything and it doesn't feel good for a SRPG. Official Guild Recruitment Thread Public Discord Helpful Resources
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